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Stereo + OpenGL for HMD

Started by Vladimir Shulakov, December 11, 2010, 11:04:06 PM

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Vladimir Shulakov

Hi Petr,

Quote from: Petr Schreiber on December 19, 2010, 03:25:37 PM
One last thing,

don't you use, by any chance, the old OpenGL headers by Sublevel6?
They were great in its time, but José's OpenGL headers are of top quality, maybe you could try them as well if it makes any difference.

I solved the problem, used D3D9 solution, as frame by frame (like shooter glasses),
Based at example:
http://www.jose.it-berater.org/smfforum/index.php?topic=2808.0

Petr Schreiber

Thanks for sharing the info about solution Vladimir!

But I am still confused why OpenGL didn't work in this case, very unpleasant... will investigate more once some time can be allocated to it.


Petr
AMD Sempron 3400+ | 1GB RAM @ 533MHz | GeForce 6200 / GeForce 9500GT | 32bit Windows XP SP3

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