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ObjectReader64 Visual Studio Community 2015

Started by Patrice Terrier, September 21, 2015, 03:27:14 PM

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Patrice Terrier

#30
About DAZ i just worked on an exported model as i do not plan to use it on a regular base, the only thing i wanted to check is how fine the export function work. So far i checked with .dae, .obj. fbx, to import them into C4D and rework the model with a tool i am familiar with (to produce something compatible with the ObjReader specific material file).

I always give the credit to the original author for all the models exposed on my ObjReader private forum.
But i shall ask a clarification on the DAZ forum about the use of the exported models.
Patrice Terrier
GDImage (advanced graphic addon)
http://www.zapsolution.com

Eduardo Jorge

it's strange you try to inhibit a job that is done by hobby and for free,
as you well said, these other tools are commercially based and most cost either directly or indirectly.
the work he did is something exemplary, which guaranteed him techniques and knowledge and leaves a tool that even without commercial use could be the basis for so many jobs.
there is talk of reinventing the wheel, but the wheel is constantly evolving or being adapted for the most varied uses
does not discourage the effort of others, only shows a better path

Eduardo Jorge

I was talking about the application
about copyrighted content, it's best to protect yourself
although I find this copyright business somewhat exaggerated in some cases, such as proceedings for similar poses or small equal parts, such as phrases in music

Patrice Terrier

Here is the DAZ answer to my request for clarification

QuoteNo, you may not put the OBJ up for others to access under the daz EULA. You could post instructions or write a DS script to export the OBJ so that your tool could access it and work on it, if that was possible (DS can launch other applications so you could even write a script to automate the whole process if your tool takes suitable command line options).

Then the export function is of no use if the model can't be used within another 3D application !


Patrice Terrier
GDImage (advanced graphic addon)
http://www.zapsolution.com

Patrice Terrier

Both DAZ Studio and Hexagon, have been uninstalled from my computer...  :-X
Patrice Terrier
GDImage (advanced graphic addon)
http://www.zapsolution.com

Mike Lobanovsky

Stefan/Emil/whatsyourname,

I know exactly who and what you are. You are not only an evil troll with an unhealthy, perverted interest in Patrice Terrier's persona. You are a shameless code thief that steals his code from the English speaking fora and reposts it on German speaking sites under your own name. Your broken English is not a Google Translator fault; your German is as misshapen and near illiterate as is your babble here.

You have been banned and thrown out the door twice and now you are trying to get in through the window again. I can only hope your current false identity will end up being ditched quickly enough before your disruptive trolling destroys the integrity of this subforum.

Stop flooding me with your German PM's and get out of my life. You are not worthy of being my personal pen-pal.
Mike
(3.6GHz Intel Core i5 w/ 16GB RAM, 2 x GTX 650Ti w/ 2GB VRAM, Windows 7 Ultimate Sp1)

José Roca

Done. I haven't read the posts until now.

Patrice Terrier

The Blender Man from Blender version 2.78, converted to ObjReader.

More than 56 millions indices !!!
Patrice Terrier
GDImage (advanced graphic addon)
http://www.zapsolution.com

Patrice Terrier

#38
I am glad to inform you that the free ObjReader project has been released with a bunch of new features.

Version 2.75

New features:

  • Transparent help.
  • Toast window help.
  • Full OpenGL driver/GLSL version info.
  • Model reload and unload.
  • Spinner load progress timer.
  • Selectable fields of view.
  • Emissive color mapping.
  • Specular exponent mapping.
  • Design mode - texture inspection (Main->Inspect: 8 per-texture viewers + UV checker).
  • Design mode - geometry inspection (Main->Inspect: material surface, color coded wireframe overlay, color coded meshes, vertex normals/tangents/bitangents).
  • Design mode - mesh info tips.
  • Design mode - Z-axis rotation.
  • Design mode - bounding volumes.
  • Design mode - scene grid.
  • Design mode - model slicer.
  • 6 fancy lighting/shading modes (Main->Renderer).
  • Animated - lights.
  • Animated - model reset.

Learn more about all these, using the new exclusive transparent help system (press F1 key) that allows you to keep working while reading.

There are several new models to download, that have been specifically designed to work with version 2.75.

Here is a screen shot to show you the level of sophistication that we are now able to render with it.

Patrice Terrier
GDImage (advanced graphic addon)
http://www.zapsolution.com

Patrice Terrier

#39
Here is a video showhing ObjReader64 version 2.85 playing a real time animation.
Video

The audio track is the real sound of a Rolls Royce Merlin engine...

Note: The video is not as good as playing it directly with ObjReader64  ;)



Patrice Terrier
GDImage (advanced graphic addon)
http://www.zapsolution.com

Patrice Terrier

#40
Here is another video showhing ObjReader64 version 2.85 playing a static animation.
video

The audio track was extracted from "2001 A Space Odyssey" movie.

Patrice Terrier
GDImage (advanced graphic addon)
http://www.zapsolution.com

Patrice Terrier

Here is another video showhing ObjReader64 version 2.85 playing a static animation.
video

I call this art programming ;)

Patrice Terrier
GDImage (advanced graphic addon)
http://www.zapsolution.com