Powerbasic Museum 2020-B

IT-Consultant: Patrice Terrier => C++ WinLIFT / GDImage => Topic started by: Patrice Terrier on November 11, 2013, 12:45:02 PM

Title: OpenGL Particle lines 64-bit demo
Post by: Patrice Terrier on November 11, 2013, 12:45:02 PM
This is the C++ 64-bit transposition of the 32-bit project posted here. (http://www.jose.it-berater.org/smfforum/index.php?topic=3874.0)

This version uses the GDImage WGL_CreateWindow that has built-in GPU antialias and mousing/zooming support.
It does use a WinLIFT skin, a WinLIFT clock widget, and a GDImage spinner animation.

// 6.04 Create GDImage OpenGL antialiased control.
dwStyle = WS_CHILD | WS_VISIBLE;
dwExStyle = 0;
gh_GLhWnd = WGL_CreateWindow(dwExStyle, dwStyle, 10, 10, 712, 512, hMain, (HMENU) IDC_CTRL);


The full VS2010 project is attached to this post.

Note: The use of antialias is very obvious when comparing the PB version and the C++ version.