Polyworld: Using Evolution to Design Artificial Intelligence
Virgil Griffith
http://video.google.com/videoplay?docid=-112735133685472483
Creatures with neural network nervous systems in an Opengl world, exposed to the forces of Darwinian evolution.
Hi Charles,
thanks a lot for interesting link.
Watching the "creatures" how they move trying to steal "cube" is really very interesting.
Really interesting animation.
I admit I did not have time to watch video from start to end, but I have it bookmarked :)
Thanks,
Petr
I enjoyed that one a lot. I would have loved to have asked him about running his setup based on the worlds used initially, like the swimming creatures and battling creatures. It would be interesting to see if the newer AI could come up with better solutions or creatures.
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The coolest thing besides what was mentioned so far is the ability to update shows via rss and also to make your own channels. Writing about it does it no justice, it is very easy to use and really makes keeping track of what is cool and what you might follow regularly a breeze to do.
I setup all the tech video casts and even found many new ones I hadn't heard about.
http://www.getmiro.com/